[Warcraft
Gold]
Posteado Viernes, 14-05-2002 by zEN
Ya cada vez queda menos,
warcraft3 esta copiandose para una tirada inicial de 4,5 millones
de CDs.
Su salida esta prevista
pa el 3 de Julio.
[1.34
Out]
Posteado Viernes, 14-05-2002 by zEN
Cambios:
BETA PATCH
1.34
BALANCE CHANGES
- Altars no longer require a Barracks be built first.
- Meat Wagons can now benefit from the Unholy Strength damage
upgrade.
- Steam Tanks can now benefit from the Gunpowder damage
upgrade.
- Huntress attack starts with an extra bounce.
- Haunted Gold Mine hit points increase from 800 to 950.
- Water Elementals are now medium armor.
- Summon Water Elemental mana cost decreased.
- Gryphon Riders hit points increase from 650 to 750.
- Divine Shield mana cost decreased.
- Far Sight mana costs per level now 75, 60, 50.
- Death Pact, per level, now gives 100%, 200%, and 300%
life back.
- Sentry Ward mana cost decreased.
- Detonate now burns 100 mana.
- Thunderclap mana cost decreased.
- Goblin Sapper explosion damage decreased.
- Riflemen cooldown lowered.
- Gryphon Rider cooldown lowered.
[instalacion
1.33]
Posteado Viernes, 31-05-2002 by zEN
Actualizada la seccion
instalacion a la version 1.33 con su respectiva seccion
para Lan
[2º
version loader 1.33]
Posteado Viernes, 31-05-2002 by zEN
Aqui teneis esta segunda
version que corrige algunos bugs
[Loader
1.33 v2]
[1.33
Out]
Posteado Viernes, 31-05-2002 by Sven
Warforge ya ha sacado
su nuevo loader:
[Parche
132 a la 1.33]
[Loader para
la 1.33 v1]
[1.33
Out]
Posteado Viernes, 31-05-2002 by zEN
Dias atras postee los
futuros cambios del siguiente parche, aqui teneis los cambios
finales de este nuevo parche.
BALANCE CHANGES
- Altars now
require a Barracks be built first.
- Granite Golems can now attack air units.
- Orbs of frost and lightning are less frequently generated.
- Lightning shield does more damage per second than before.
- Inner fire has a longer duration and cost less mana to
cast.
- Dispel Magic, Purge and Abolish Magic do more damage to
summoned units than before.
- Roar lasts longer.
- Bear form costs less mana.
- Carrion swarm does more damage now.
- Sleep cost was reduced.
- Frost Armor's cool down was reduced.
- Inferno cost and cool down were reduced.
- Tranquility cost was reduced.
- Mass teleport cool down was reduced, and now more units
are moved.
- Starfall casting cost is cheaper, does more damage, and
effects a larger area.
- Avatar now lasts longer.
- Reveal is cheaper to cast.
- Cannibalize now has a longer duration, but heals fewer
hit points per second.
- Windwalk now increases movement speed.
- Power build surcharge decreased per peasant.
- Frost Wyrms cost more food, and have longer build times.
- Burrows are now less expensive to construct and have a
shorter build time.
- Raiders now have slightly more hit points.
- Workshop are less expensive to build.
- Haunted Mine costs more lumber, has a longer build time,
and fewer hit points.
- Water Elementals now have more hit points.
- Footmen have increased hit points.
- Treants have fewer hit points and no armor.
- Bears have increased hit points, and more armor.
- Sentry and Healing wards are now have more hit points.
- Militia have a shorter cool down.
- Gryphon riders now do splash damage to friendly units
- Sappers now have Kaboom off by default
[El
diablo2 es malo para la salud¿?]
Posteado Jueves, 30-05-2002 by zEN
Pues asi parece, si
no hos lo creeis miraros esta noticia:
[iblenews]
[Historia]
Posteado Jueves, 30-05-2002 by zEN
Añadida la seccion
de historia, aclarar que esta
seccion ha sido facilitada por Thedawning
y escrita po Sven.
[Proximos
cambios]
Posteado Miercoles, 29-05-2002 by zEN
Blizzard ha publicado
los proximos cambios planeados para el nuevo parche:
*Humans:
Priest
(Inner Fire: longer duration (60 vs. 45), less mana to cast
(25 vs. 40), Dispel Magic: now does more damage to summoned
units, 200 vs. 75)
*Humans: Water Elementals (more hit points (450, 675, 900))
*Humans: Footmen (more hit points (420))
*Humans: Militia (more damage (cooldown to 1.2))
*Humans: Workshop (less expensive (230, 90))
*Orcs: Shaman
(Lightning Shield: does more damage, 20/sec. vs 15/sec.,
Purge now does more damage to summoned units, 400 vs 125)
*Orcs: Raiders (slightly more hit points (610))
*Orcs: Burrows (less expensive (170, 50), less build time
(50))
*Night Elves: Druid
of the Claw (more hit points (810), armor (3), Bear
Form: less mana cost, 25 vs. 50, Roar: longer duration,
45 sec. vs. 20)
*Night Elves: Dryad
(Abolish Magic: now does more damage to summoned units,
300 vs. 75)
*Night Elves: Treants (weaker hit points (300), armor (0))
*Undead: Dread
Lord (Carrion Swarm: cooldown higher (10 sec. vs 8 sec.),
mana cost higher (110 vs 100), damage decreased slightly,
Sleep: mana cost reduced (125/100/75 to 100/75/50), Inferno:
mana cost reduced (300 to 175), cooldown reduced (240 sec.
to 180 sec.))
*Undead: Ghoul
(Cannibalize: longer duration (33 sec. vs. 13 sec.), less
hit points per second (10 vs. 30), heals same amount overall)
*Undead: Frost Wyrms (more food (7), more build time (80))
*Undead: Haunted Gold Mine (more Lumber (170), more build
time (100), less hit points (800))
*Town Portal Scrolls no longer transport workers.
*Neutral
Buildings: Goblin Laboratory (Reveal cheaper, 50 gold
vs 150)
*Granite Golems now attack air units
*Goblin Sappers now have Kaboom off by default
fuente: [infoceptor]
[e3girls]
Posteado Miercoles, 29-05-2002 by zEN
|
Mas de uno hubiese
querido estar en la E3 y no solo por ver y probar
las novedades, sino tambien por las impresionantes
azafatas >:)
en e3girls
podeis ver una extensa galeria
|
 |
[Nuevo
Video]
Posteado Miercoles, 29-05-2002 by zEN
En esta E3 se ha podido
ver una nueva cinematica, por desgracia esta grabacion esta
hecha con videocamara, pero si de todas formas merece la
pena verla.
el video ocupa 4.5 mB
[video]
[Actualizaciones]
Posteado Sabado, 25-05-2002 by zEN
Actualizada la seccion
instalacion con la guia para
la 1.32 y como jugar en lan.
tambien las secciones
de Servers Files
y Links
[PvPGN
para la 1.32]
Posteado Viernes, 24-05-2002 by zEN
Con este programa podras
crear servidores tanto para jugar por internet o en Lan
(no necesitas tener un loader distinto como ocurria con
el server de wargasm)
[PvPGN
1.1.2 Win32]
[PvPGN
1.1.1 Linux]
[4
cajas]
Posteado Viernes, 24-05-2002 by zEN
dias atras pudimos
ver varias fotos sobre las 4 cajas en edicion limitada,
ahora blizzard ha confirmado esta noticia en su pagina oficial
y ha posteado estas fotos.
[Blizzard]
[Gamespot]
[Fondo
Para los No muertos]
Posteado Domingo, 20-05-2002 by zEN
|
Si crees que tu
escritorio necesita un nuevo aspecto, ahora puedes
hacerlo con el nuevo escudo para los Undead.
[Fondos]
|
 |
[WarbetaCrack
para la 1.32]
Posteado Domingo, 19-05-2002 by zEN
Yobguls ya ha sacado
para la 1.32 su emulador de IA (permite jugar contra ordenadores).
Nuevos Cambios:
-Actualizado
a la version 1.32
-Arreglados algunos errores de assertion
-Permitidos opciones avanzadas en Single player
-Arreglados algunos problemas de los AI use map settings
[War3betaCrack
1.32]
[1.32
Parche y Loader]
Posteado Domingo, 19-05-2002
by zEN
[Parche
1.31_1.32]
[Loader 1.32 v1]
[1.32
Released]
Posteado Sabado, 18-05-2002
by zEN
Ya ha salido la 1.32,
aqui teneis todos los cambios:
- BETA PATCH
1.32
MINOR ISSUES
- Fixed an issue with
Mana Burn level 2 and 3 range.
- Fixed an issue with Divine Shield cooldown for level 2
and 3.
BALANCE CHANGES
- Ensnare duration
decreased.
- Slow duration increased.
- Slow spell effectiveness increased.
- Rejuvenation mana cost lowered.
- Bear form mana cost lowered.
- Bloodlust duration increased.
- Curse duration increased.
- Searing Arrow mana cost lowered.
- Searing Arrow damage increased.
- Siege units build time increased.
- Invisibility duration increased.
- Invisibility mana cost decreased.
- Force of Nature now makes (2, 3, or 4) treants.
- Blizzard cooldown decreased.
- Blizzard mana cost lowered.
- Shockwave mana cost lowered.
- Banshee food cost changed.
- Spell casting units costs lowered.
- Orc Burrows now have medium armor.
- Orc Burrow hit points increased.
- Ancient Protectors cost lowered.
- Ancient Protectors hit points increased.
- Peon units have fewer hit points.
- War Drums area of effect increased.
- Chain Lightning does less damage to primary target, greater
damage to secondary targets.
- Frost Wyrm attack upgrade provides less damage.
- Frost Wyrm armor decreased.
- Wyvern attack upgrade provides less damage.
- Normal and Piercing attacks do more damage against Fortified
armor type.
- Full size dragons do not sleep at night.
- Hero revive time capped.
Fuente: inforceptor
[Cajas
en alta resolucion]
Posteado Viernes, 17-05-2002
by zEN
Ya podeis ver como
seran los 4 modelos de cajas en alta resolucion
[Humanos]
[Orcos]
[No
muertos] [Elfos
oscuros]
[Singleplayer
1.31]
Posteado Miercoles, 15-05-2002
by zEN
Yobguls ya tienes listo
su single player para la 1.31.
Esta vez ha añadido IA al crack, aqui teneis el resto
de cambios:
- Añadido
la posibilidad de cambiar de velocidad de juego, duarante
el mismo
- Corrgidos problemas con la IA que aparecioron en la v1.20
- Desabilitada las replays temporalmente, desde que el codigo
para cargarlas fue quitado en la 1.30
[War3Betacrack
1.31]
[Loader
y parche 1.31 ]
Posteado Sabado, 11-05-2002
by zEN
Ya han puesto para
todos el parche kon su Loader bajatelos de aki:
[Loader
1.31 v2]
[Parche
1.30_1.31]
[Requisitos
minimos]
Posteado Sabado, 11-05-2002
by zEN
Blizzard publica los
requisitos minimos:
Windows®
98/ME/2000/XP:
400 MHz Pentium II or equivalent
128 MB of RAM
8 MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent
or better) with DirectX® 8.1 support
700 MB HD space
4X CD-ROM drive
Macintosh®
OS 9.0 or higher/ Mac OS X 10.1.3. or higher:
400 MHz G3 processor
128 MB of RAM
16 MB ATI Technologies
or nVidia chipset 3D video card
700 MB HD space
4X CD-ROM drive
Recommended:
600 MHz processor
256 MB of RAM
32 MB 3D video card
DirectX® 8.1 compatible
sound card
[Nuevo
Wallpaper]
Posteado Sabado, 11-05-2002
by zEN
|
Nuevo fondo de
pantalla similar al ultimo (escudo de los humanos).
En la seccion
de ladder de los 4 servidores se pueden ver los posibles
y futuros wallpapers Lordaeron(humanos), Azeroth(orcos),
Kalimdor(night elves) y Northernd(no muertos)
[Fondos]
|
 |
[v1.31
Up]
Posteado Sabado, 11-05-2002
by zEN
Ya ha salido el nuevo
parche, todavia es pronto para el loader pero espero que
no se retrasen tanto como el anterior :). Aqui teneis los
cambios:
MAJOR ISSUES
- Fixed ladder record
issues.
- Heroes are now revivable after death in transports.
MINOR ISSUES
- Fixed an issue with
Ballista missiles.
- Fixed an issue with Siege units acquiring targets properly.
- Fixed an issue with Peasant "power-building"
costs. Now the more Peasants used to speed construction
of a building, the greater the resource cost.
MINOR ADDITION
- Goblin Shredder
can now be hired at the Goblin Laboratory.
BALANCE CHANGES
- Scout Tower armor
type changed to Heavy.
- Watch Tower lumber cost increased.
- Ziggurat lumber cost reduced.
- Spirit Tower gold and lumber costs reduced.
- Altar build times increased.
- Hero build and revival times increased.
- Demon Hunter strength reduced resulting in 50 fewer hit
points.
- Blademaster strength reduced resulting in 25 fewer hit
points.
- Zeppelins use no food.
- Steam Tank hit points reduced.
- Mercenaries are now purchasable at the start of the 2nd
day.
- Siege weapon damage decreased versus units.
- Siege weapon damage increased versus Fortified armor to
compensate for lower damage versus units.
- Moon Well replenishment range increased.
- Anti-magic shell duration increased and mana cost lowered.
- Mana Burn range greatly reduced.
- Blizzard damage increased.
- Warstomp stun duration versus heroes increased.
- Raise Dead duration increased slightly.
- Frost Nova damage to primary target slightly reduced.
- Storm Bolt stun duration increased.
- Entangle duration versus Heroes increased.
- Entangle damage increased.
- Potions and scrolls are now purchasable at the start of
the second day.
- Stock regeneration rate for items is increased.
- Potions of Healing & Mana and Scroll of Healing costs
increased.
[Noticias
pasadas]